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Google Classroom offers a platform where students can view live feeds, upload their assignments, view a calendar, and correspond with their teacher.
Designed with input from teachers, it’s basically a virtual classroom app that allows the education process to run more smoothly. And it saw massive adoption in 2020 as education headed online.
By April last year, Google Classroom users had doubled to 100 million as the software firmly entrenched itself in the modern classroom.
Microsoft 365 isn’t necessarily targeted directly at education. Still, it certainly plays an essential role, courtesy of a suite of tools that range from PowerPoint and Publisher to MS Word and Excel.
Again, this is a back-to-basics app that facilitates general student and teacher productivity.
It also offers communication tools, including Microsoft Teams, that allow students to collaborate.
Kahoot is designed to make classroom quizzes simple and fun. The app features a public media library to create quizzes within minutes, then students are invited to participate, and the teacher can track their results.
SeeSaw allows students to create a digital portfolio that they can share with their teachers and parents. They can easily upload work using images or video, and the teacher can comment on their progress.
Meanwhile, parents can also log in to see what their children are learning, and teachers can draw on a host of activity suggestions to keep students engaged.
For students learning a second language in primary or high school, Duolingo is a fabulous resource. Engaging and interactive, it basically gamifies language learning with points and rewards for achievements.
Duolingo currently has an immense list of languages to learn and is available as an app for both Android and iOS.
Suited to any device and operating system, ClassDojo is a hugely popular classroom app connecting students, parents, and teachers.
Students can upload pictures and videos of their work, while teachers can assign positive or negative behavior points. Meanwhile, parents are given a window into the students’ learning world.
Minecraft is a hugely popular game, and now it’s also available in the classroom, courtesy of the Minecraft Education Edition.
The app offers features built specifically for learning environments to support collaboration, assessment, coding, and more. It includes over 600 standards-aligned lessons to engage students across the curriculum.
Teachers can also write and submit their own Minecraft lessons.
Mathletics is an all-in-one teaching, learning, and reporting platform for mathematics. It features different versions for different age groups, spanning primary right through to high school.
In the process, it gamifies maths learning while also allowing teachers to set assignments.
Loom offers a great way for teachers to record and share their lesson materials to create a library that students can access at any time.
In addition to being suited to high school, primary teachers are also using Loom for things like read-aloud books.
Like Google Classroom, Loom enjoyed a spike in adoption in 2020 due to remote learning, but it’s also proving a valuable tool when it comes to creating lessons and resources that students can go back to.